Knowledgebase
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folder Engine Programming (2)
Knowledge on how to program the ValorOgre game engine, which would be the core of all ValorOgre-based game development.
folder Level Editing (4)
Knowledge on how to create and edit a level (quake 3 BSP map) for the ValorOgre game engine. Level editing is part of ValorOgre game development pipeline.
folder Model Editng
Knowledge on how to create and edit a model (quake 3 MD3) for the ValorOgre game engine. Model editing is part of ValorOgre game development pipeline.
folder General
Knowledge on game development, not limited to the ValorOgre game engine.
folder Others
Knowledge not relating to the ValorOgre game engine or general game development.


Most viewed
 
document What is Knowledge Base?
A knowledge base is a centralized repository for information: a public library, a database of related information about a particular subject, and...
06 Mar, 2008 Comments: 87
document What is the level editor for ValorOgre?
is the preferred level editor for ValorOgre. GtkRadiant is a GPL level editor from id Software. At the moment, ValorOgre does not have its own...
30 Mar, 2008 Comments: 1
document How to configure GtkRadiant to work on Windows Vista?
GtkRadiant will work erratically in the normal Windows Vista (with Windows Aero) mode with screens not displaying properly. This problem can be...
02 Apr, 2008 Comments: 1,776
document What is Knowledge Management?
Knowledge management generally means the continuous process of gathering of knowledge important to the organisation, organising it in a useful...
06 Mar, 2008 Comments: 418
document How to configure KBPublisher to work on subdomain
KBPublisher's default configuration is writen for the root domain and not for subdomain. Therefore, to make KBPublisher work for this ValorOgre...
28 Feb, 2008 Comments: 0
Recent articles
 
document 3D Pathfinding
ValorOgre uses a waypoint-based pathfinding system based on the A* algorithm, and the following is the procedures involved in finding a path...
13 Apr, 2008 Comments: 1,853
document Distributing ValorOgre Release
ValorOgre's preferred development (programming) environment is Microsoft Visual C++ 9.0 (2008). As such, when it comes to distributing the...
13 Apr, 2008 Comments: 1
document What is a pk3, map and bsp? How is pk3 structured?
A .pk3 is a normal zip archive (or PAK) which can contains maps, textures, models, shaders and any other Quake Arena files. A .map is...
02 Apr, 2008 Comments: 0
document Where can I find good tutorials on using GtkRadiant?
As GtkRadiant is a popular level editor, there are many tutorials online that will teach you how to master it. Here are some: In addition,...
02 Apr, 2008 Comments: 3
document How to configure GtkRadiant to work on Windows Vista?
GtkRadiant will work erratically in the normal Windows Vista (with Windows Aero) mode with screens not displaying properly. This problem can be...
02 Apr, 2008 Comments: 1,776



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